Import Geant4 1.1.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4FukuiRendererSceneHandler.cc,v 1.2.4.1 1999/12/07 20:53:11 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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// $Id: G4FukuiRendererSceneHandler.cc,v 1.3 1999/12/15 14:54:01 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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//
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//
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// Satoshi TANAKA, Fri Jun 28 11:34:24 JST 1996
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@@ -23,7 +23,7 @@
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// #define DEBUG_FR_SCENE
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//----- header files
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#include <fstream.h>
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#include "g4std/fstream"
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//#include <strstream.h>
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#include <string.h>
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#include "globals.hh"
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@@ -96,7 +96,7 @@ COMMAND_BUF_SIZE (G4FRClientServer::SEND_BUFMAX)
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G4FukuiRendererSceneHandler::~G4FukuiRendererSceneHandler ()
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{
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#if defined DEBUG_FR_SCENE
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G4cerr << "***** ~G4FukuiRendererSceneHandler" << endl;
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G4cerr << "***** ~G4FukuiRendererSceneHandler" << G4endl;
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#endif
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fSceneCount--;
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ClearStore (); // clear current scene
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@@ -109,7 +109,7 @@ void G4FukuiRendererSceneHandler::FRBeginModeling( void )
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if( !FRIsInModeling() )
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{
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#if defined DEBUG_FR_SCENE
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G4cerr << "***** G4FukuiRendererSceneHandler::FRBeginModeling (called & started)" << endl;
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G4cerr << "***** G4FukuiRendererSceneHandler::FRBeginModeling (called & started)" << G4endl;
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#endif
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//----- Begin Saving g4.prim file
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@@ -145,21 +145,21 @@ void G4FukuiRendererSceneHandler::FRBeginModeling( void )
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//----- send SET_CAMERA command
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// !SetCamera
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#if defined DEBUG_FR_SCENE
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G4cerr << "***** (!SetCamera in FRBeginModeling())" << endl;
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G4cerr << "***** (!SetCamera in FRBeginModeling())" << G4endl;
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#endif
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SendStr( FR_SET_CAMERA );
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//----- open device
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// !OpenDevice
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#if defined DEBUG_FR_SCENE
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G4cerr << "***** (!OpenDevice in FRBeginModeling())" << endl;
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G4cerr << "***** (!OpenDevice in FRBeginModeling())" << G4endl;
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#endif
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SendStr( FR_OPEN_DEVICE );
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//----- begin sending primitives
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// !BeginModeling
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#if defined DEBUG_FR_SCENE
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G4cerr << "***** (!BeginModeling in FRBeginModeling())" << endl;
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G4cerr << "***** (!BeginModeling in FRBeginModeling())" << G4endl;
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#endif
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SendStr( FR_BEGIN_MODELING ); FRflag_in_modeling = true ;
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