Import Geant4 1.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:34:16 +02:00
parent ca1c8cb059
commit 103bda00c8
2654 changed files with 29719 additions and 20203 deletions
@@ -87,8 +87,8 @@ G4IntersectionSolid::CalculateExtent(const EAxis pAxis,
retA= fPtrSolidA->CalculateExtent( pAxis, pVoxelLimit, pTransform, minA, maxA);
retB= fPtrSolidB->CalculateExtent( pAxis, pVoxelLimit, pTransform, minB, maxB);
pMin = max( minA, minB );
pMax = min( maxA, maxB );
pMin = G4std::max( minA, minB );
pMax = G4std::min( maxA, maxB );
return retA && retB ; // It exists in this slice only if both exist in it.
}
@@ -317,7 +317,7 @@ G4IntersectionSolid::DistanceToIn( const G4ThreeVector& p) const
}
else
{
dist = min(fPtrSolidA->DistanceToIn(p),
dist = G4std::min(fPtrSolidA->DistanceToIn(p),
fPtrSolidB->DistanceToIn(p) ) ;
}
}
@@ -341,10 +341,10 @@ G4IntersectionSolid::DistanceToOut( const G4ThreeVector& p,
}
G4double distA = fPtrSolidA->DistanceToOut(p,v,calcNorm,validNorm,n) ;
G4double distB = fPtrSolidB->DistanceToOut(p,v,calcNorm,validNorm,n) ;
G4double dist = min(distA,distB) ;
G4double dist = G4std::min(distA,distB) ;
return dist ;
// return min(fPtrSolidA->DistanceToOut(p,v,calcNorm,validNorm,n),
// fPtrSolidB->DistanceToOut(p,v,calcNorm,validNorm,n) ) ;
// return G4std::min(fPtrSolidA->DistanceToOut(p,v,calcNorm,validNorm,n),
// fPtrSolidB->DistanceToOut(p,v,calcNorm,validNorm,n) ) ;
}
//////////////////////////////////////////////////////////////
@@ -360,8 +360,8 @@ G4IntersectionSolid::DistanceToOut( const G4ThreeVector& p ) const
}
return min(fPtrSolidA->DistanceToOut(p),
fPtrSolidB->DistanceToOut(p) ) ;
return G4std::min(fPtrSolidA->DistanceToOut(p),
fPtrSolidB->DistanceToOut(p) ) ;
}