Import Geant4 1.1.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: shooter.cc,v 1.1.8.1 1999/12/07 20:47:56 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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// $Id: shooter.cc,v 1.2 1999/12/15 14:49:45 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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//
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// shooter - perform test shots through simple box world.
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//
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@@ -29,23 +29,23 @@ int main()
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G4ThreeVector vy(0,1,0);
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G4VPhysicalVolume *myTopNode;
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G4cout << "Simple BoxWorld Performance Test - P.Kent 21.08.95" << endl;
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G4cout << "Simple BoxWorld Performance Test - P.Kent 21.08.95" << G4endl;
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#ifndef NDEBUG
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G4cout << "WARNING: *** ASSERTs are compiled IN ***" << endl;
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G4cout << "WARNING: *** ASSERTs are compiled IN ***" << G4endl;
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#endif
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myTopNode=BuildBoxWorld(); // Build the geometry
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G4GeometryManager::GetInstance()->CloseGeometry();
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G4cout << endl << "Shooting from " << origin << " along " << vx << endl;
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G4cout << G4endl << "Shooting from " << origin << " along " << vx << G4endl;
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ShootVerbose(myTopNode,origin,vx);
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Shoot(numShoot,myTopNode,origin,vx);
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G4cout << endl << "Shooting from " << origin << " along " << vy << endl;
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G4cout << G4endl << "Shooting from " << origin << " along " << vy << G4endl;
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ShootVerbose(myTopNode,origin,vy);
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Shoot(numShoot,myTopNode,origin,vy);
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G4cout << endl << "Shooting from " << pMX << " along " << vx << endl;
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G4cout << G4endl << "Shooting from " << pMX << " along " << vx << G4endl;
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ShootVerbose(myTopNode,pMX,vx);
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Shoot(numShoot,myTopNode,pMX,vx);
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