// Copyright (C) 2010, Guy Barrand. All rights reserved.
// See the file tools.license for terms.

#ifndef tools_box_3f
#define tools_box_3f

#include "../mnmx"

#include <cfloat> // FLT_MAX

namespace tools {

// optimization (used in exlib/sg/text_hershey) :

inline void box_3f_make_empty(float& a_mn_x,float& a_mn_y,float& a_mn_z,
                             float& a_mx_x,float& a_mx_y,float& a_mx_z){
  a_mn_x = FLT_MAX;
  a_mn_y = FLT_MAX;
  a_mn_z = FLT_MAX;
  a_mx_x = -FLT_MAX;
  a_mx_y = -FLT_MAX;
  a_mx_z = -FLT_MAX;
}
inline void box_3f_extend_by(float& a_mn_x,float& a_mn_y,float& a_mn_z,
                            float& a_mx_x,float& a_mx_y,float& a_mx_z,
                            float a_x,float a_y,float a_z){
  if(a_mx_x<a_mn_x){ //is empty.
    a_mn_x = a_x;
    a_mn_y = a_y;
    a_mn_z = a_z;

    a_mx_x = a_x;
    a_mx_y = a_y;
    a_mx_z = a_z;
  } else {
    a_mn_x = min_of<float>(a_x,a_mn_x);
    a_mn_y = min_of<float>(a_y,a_mn_y);
    a_mn_z = min_of<float>(a_z,a_mn_z);

    a_mx_x = max_of<float>(a_x,a_mx_x);
    a_mx_y = max_of<float>(a_y,a_mx_y);
    a_mx_z = max_of<float>(a_z,a_mx_z);
  }
}

}

#endif
