// Copyright (C) 2010, Guy Barrand. All rights reserved.
// See the file tools.license for terms.

#ifndef tools_io_irbuf
#define tools_io_irbuf

#include "../typedefs"

#include <vector>
#include <string>

namespace tools {
namespace io {

class irbuf {
public:
  virtual ~irbuf() {}
public:
  virtual bool read(uchar&) = 0;
  virtual bool read(char&) = 0;
  virtual bool read(uint16&) = 0;
  virtual bool read(int16&) = 0;
  virtual bool read(uint32&) = 0;
  virtual bool read(int32&) = 0;
  virtual bool read(uint64&) = 0;
  virtual bool read(int64&) = 0;
  virtual bool read(float&) = 0;
  virtual bool read(double&) = 0;
  virtual bool read(bool&) = 0;

  virtual bool read_vec(uint32&,uchar*&) = 0;
  virtual bool read_vec(uint32&,char*&) = 0;
  virtual bool read_vec(uint32&,uint16*&) = 0;
  virtual bool read_vec(uint32&,int16*&) = 0;
  virtual bool read_vec(uint32&,uint32*&) = 0;
  virtual bool read_vec(uint32&,int32*&) = 0;
  virtual bool read_vec(uint32&,uint64*&) = 0;
  virtual bool read_vec(uint32&,int64*&) = 0;
  virtual bool read_vec(uint32&,float*&) = 0;
  virtual bool read_vec(uint32&,double*&) = 0;
  virtual bool read_vec(uint32&,bool*&) = 0;

  virtual bool read_vec(std::vector<std::string>&) = 0;

  virtual bool read_cstr(char*&) = 0;
  virtual bool read_img(uint32&,uint32&,uint32&,uchar*&) = 0;

  typedef std::vector< std::vector<unsigned int> > std_vec_vec_uint_t;
  virtual bool read_std_vec_vec(std_vec_vec_uint_t&) = 0;

  typedef std::vector< std::vector<float> > std_vec_vec_float_t;
  virtual bool read_std_vec_vec(std_vec_vec_float_t&) = 0;

  typedef std::vector< std::vector<double> > std_vec_vec_double_t;
  virtual bool read_std_vec_vec(std_vec_vec_double_t&) = 0;

  typedef std::vector< std::vector<std::string> > std_vec_vec_string_t;
  virtual bool read_std_vec_vec(std_vec_vec_string_t&) = 0;
public: //helpers
  template <class T>
  bool read_std_vec(std::vector<T>& a_x) {
    uint32 n;
    T* v;
    if(!read_vec(n,v)) return false;
    a_x.resize(n);
    for(uint32 index=0;index<n;index++) a_x[index] = v[index];
    delete [] v;
    return true;
  }

};

}}

#endif
