// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VisAttributes.icc,v 1.3 1999/12/15 14:50:34 gunter Exp $
// GEANT4 tag $Name: geant4-02-00 $
//
// 
// John Allison  18th November 1996

inline G4bool G4VisAttributes::IsVisible () const {return fVisible;}

inline G4bool G4VisAttributes::IsDaughtersInvisible () const {
  return fDaughtersInvisible;
}

inline const G4Colour& G4VisAttributes::GetColour () const {return fColour;}

inline const G4Color&  G4VisAttributes::GetColor  () const {return fColour;}

inline G4VisAttributes::LineStyle G4VisAttributes::GetLineStyle () const {
  return fLineStyle;
}

inline G4double G4VisAttributes::GetLineWidth () const {
  return fLineWidth;
}

inline G4bool G4VisAttributes::IsForceDrawingStyle () const {
  return fForceDrawingStyle;
}
inline G4VisAttributes::ForcedDrawingStyle
G4VisAttributes::GetForcedDrawingStyle () const {
  return fForcedStyle;
}

inline void G4VisAttributes::SetVisibility (G4bool v) {fVisible = v;}

inline void G4VisAttributes::SetDaughtersInvisible (G4bool v) {
  fDaughtersInvisible = v;
}

inline void G4VisAttributes::SetColour (const G4Colour& colour) {
  fColour = colour;
}

inline void G4VisAttributes::SetColor (const G4Color& color) {
  fColour = color;
}

inline void G4VisAttributes::SetColour
(G4double red, G4double green, G4double blue, G4double alpha) {
  fColour = G4Colour (red, green, blue, alpha);
}

inline void G4VisAttributes::SetColor
(G4double red, G4double green, G4double blue, G4double alpha) {
  fColour = G4Color (red, green, blue, alpha);
}

inline void G4VisAttributes::SetLineStyle (G4VisAttributes::LineStyle style) {
  fLineStyle = style;
}

inline void G4VisAttributes::SetLineWidth (G4double w) {
  fLineWidth = w;
}

inline void G4VisAttributes::SetForceWireframe (G4bool force) {
  fForceDrawingStyle = force;
  fForcedStyle = G4VisAttributes::wireframe;
}

inline void G4VisAttributes::SetForceSolid (G4bool force) {
  fForceDrawingStyle = force;
  fForcedStyle = G4VisAttributes::solid;
}
