from __future__ import print_function from lib.game import Game import atexit import config def main(): game = Game( config.game['columns'], config.game['rows'], config.game['fps'], config.game['countdown'], config.game['interval'], config.game['score_increment'], config.game['level_increment'], config.game['interval_increment'], ) game.start() atexit.register(game.__exit__) if __name__ == '__main__': main()